SceneNodeTransform Struct Reference
#include <SceneGraph.h>
Inheritance diagram for SceneNodeTransform:

Public Member Functions | |
| SceneNodeTransform () | |
| virtual bool | flatten (Matrix4x4 &trans, Matrix4x4 &transInv, JSONParseData &data) |
| Matrix4x4 | getTransform () |
Public Attributes | |
| Matrix4x4 | transform |
| Matrix4x4 | translation |
| Matrix4x4 | rotation |
| Matrix4x4 | scale |
Detailed Description
Definition at line 51 of file SceneGraph.h.
Constructor & Destructor Documentation
| SceneNodeTransform::SceneNodeTransform | ( | ) | [inline] |
Definition at line 57 of file SceneGraph.h.
Member Function Documentation
| bool SceneNodeTransform::flatten | ( | Matrix4x4 & | trans, | |
| Matrix4x4 & | transInv, | |||
| JSONParseData & | data | |||
| ) | [virtual] |
| Matrix4x4 SceneNodeTransform::getTransform | ( | ) | [inline] |
Definition at line 67 of file SceneGraph.h.
Member Data Documentation
Definition at line 52 of file SceneGraph.h.
Definition at line 53 of file SceneGraph.h.
Definition at line 54 of file SceneGraph.h.
Definition at line 55 of file SceneGraph.h.
The documentation for this struct was generated from the following files:
Generated on 28 Feb 2009 for Milton by
1.5.6