SceneNodeMaterial Struct Reference
#include <SceneGraph.h>
Inheritance diagram for SceneNodeMaterial:

Public Member Functions | |
| SceneNodeMaterial (Material *material_=NULL) | |
| virtual bool | flatten (Matrix4x4 &transform, Matrix4x4 &transformInv, JSONParseData &data) |
Public Attributes | |
| Material * | material |
Detailed Description
Definition at line 72 of file SceneGraph.h.
Constructor & Destructor Documentation
| SceneNodeMaterial::SceneNodeMaterial | ( | Material * | material_ = NULL |
) | [inline] |
Definition at line 75 of file SceneGraph.h.
Member Function Documentation
| bool SceneNodeMaterial::flatten | ( | Matrix4x4 & | transform, | |
| Matrix4x4 & | transformInv, | |||
| JSONParseData & | data | |||
| ) | [virtual] |
Member Data Documentation
Definition at line 73 of file SceneGraph.h.
The documentation for this struct was generated from the following files:
Generated on 28 Feb 2009 for Milton by
1.5.6