ParseData Struct Reference
Wrapper for data which may be loaded externally. More...
#include <SceneLoader.h>
Inheritance diagram for ParseData:

Public Member Functions | |
| ParseData (bool debug=false) | |
| ParseData & | operator= (ParseData &data) |
| void | reset () |
Public Attributes | |
| Renderer * | renderer |
| Camera * | camera |
| RenderOutput * | output |
| PropertyMap | outputProperties |
| real_t | version |
| std::string | source |
| std::string | error |
Detailed Description
Wrapper for data which may be loaded externally.Definition at line 27 of file SceneLoader.h.
Constructor & Destructor Documentation
| ParseData::ParseData | ( | bool | debug = false |
) | [inline] |
Definition at line 45 of file SceneLoader.h.
Member Function Documentation
Definition at line 51 of file SceneLoader.h.
| void ParseData::reset | ( | ) | [inline] |
Member Data Documentation
Definition at line 29 of file SceneLoader.h.
Definition at line 30 of file SceneLoader.h.
Definition at line 32 of file SceneLoader.h.
Definition at line 33 of file SceneLoader.h.
Definition at line 36 of file SceneLoader.h.
| std::string ParseData::source |
Definition at line 39 of file SceneLoader.h.
| std::string ParseData::error |
The documentation for this struct was generated from the following file:
Generated on 28 Feb 2009 for Milton by
1.5.6