renderers Directory Reference
Directories | |
| directory | generators |
| directory | outputs |
| directory | renderers |
| directory | utils |
Files | |
| file | DirectIllumination.cpp [code] |
| Interface for estimating direct illumination from all luminaires in a scene to a given surface point on a surface. | |
| file | DirectIllumination.h [code] |
| file | PointSample.cpp [code] |
| Represents the value of a generic function ({x,y} -> any) evaluated at a particular 2D point. | |
| file | PointSample.h [code] |
| file | PointSampleRenderer.cpp [code] |
| Abstraction of renderers which construct their output by point sampling a 2D domain (the film plane). The steps of generating point samples across this domain (SampleGenerator), evaluating the samples (PointSampleRenderer/SampleConsumer), and storing/using the evaluated samples (RenderOutput) have been abstracted from each other. | |
| file | PointSampleRenderer.h [code] |
| file | Renderer.cpp [code] |
| Abstract rendering engine which attempts to evaluate a rendering equation over a given 2D domain (the film plane) and pipes its output to an equally abstract RenderOutput (generally an image wrapper, but allowing for distributed rendering). | |
| file | Renderer.h [code] |
| file | renderers.h [code] |
| Convenience header which includes all public renderer headers. | |
| file | RenderOutput.cpp [code] |
| Records point samples from a renderer which may be used to construct an output image on a local or distributed machine. | |
| file | RenderOutput.h [code] |
Generated on 28 Feb 2009 for Milton by
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