materials Directory Reference
Directories | |
| directory | bsdfs |
| directory | emitters |
| directory | sensors |
Files | |
| file | BSDF.cpp [code] |
| file | BSDF.h [code] |
| Abstract representation of a BSDF defined at a single point on a surface in 3-space. | |
| file | Emitter.cpp [code] |
| file | Emitter.h [code] |
| Abstract representation of emittance defined at a single point on a surface in 3-space (describing a light). | |
| file | IndexOfRefraction.cpp [code] |
| Catalog of various common indices of refraction. | |
| file | IndexOfRefraction.h [code] |
| file | Material.cpp [code] |
| Abstract representation of a surface Material, defined without respect to the underlying surface (loose coupling between Shapes and Materials from the point-of-view of a Material, but all Shapes know about their surface Material). Materials subclass PropertyMap, and it is through this interface that Material properties may be set (ex: diffuse color, texture/bump/color map(s), index of refraction of interior volume, etc.). | |
| file | Material.h [code] |
| file | materials.h [code] |
| Convenience header which includes all public Material headers, including BSDFs, Emitters, and Sensors. | |
| file | Sensor.cpp [code] |
| Representation of importance defined at a single point on a surface in 3-space (describing a sensor / camera). | |
| file | Sensor.h [code] |
Generated on 28 Feb 2009 for Milton by
1.5.6