core Directory Reference


Files

file  core.h [code]
 Convenience header which includes all core public milton headers.
file  Ray.cpp [code]
file  Ray.h [code]
file  Scene.cpp [code]
 Contains all primitive and material data representing a given 3D scene.
file  Scene.h [code]
file  SurfacePoint.cpp [code]
 Core class representing a single point on the surface of a Shape, which was likely generated by either an intersection with a Ray or random sampling on the surface of the shape. SurfacePoint encapsulates all of the different information about a surface point and is used for shading evaluation (BSDF), emittance evaluation (Emitter), and so-called importance evaluation (Sensor).
file  SurfacePoint.h [code]
file  UV.h [code]
file  Viewport.h [code]

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