Gui Class Reference
Top level GUI application. More...
#include <Gui.h>
Public Slots | |
| void | loadPressed () |
| void | savePressed () |
| void | renderPressed () |
| void | drawModeChanged () |
| void | enableAccelPreviewChanged () |
| void | enableDefaultLightingChanged () |
| void | selectComboBox (int) |
Signals | |
| void | drawModeChanged (int style) |
| void | render () |
Public Member Functions | |
| Gui (const std::string &title="Milton Renderer") | |
| virtual | ~Gui () |
| void | addCanvas (Canvas *canvas) |
| Add a canvas to the GUI with a default title. | |
| void | addCanvas (Canvas *canvas, const char *title) |
| Add a canvas to the GUI with the provided title. | |
Protected Member Functions | |
| void | _init (const std::string &title) |
| void | _redrawAll () |
| Canvas * | _getActiveCanvas (const char *text) |
Detailed Description
Top level GUI application.Definition at line 15 of file Gui.h.
Constructor & Destructor Documentation
| Gui::Gui | ( | const std::string & | title = "Milton Renderer" |
) | [inline, explicit] |
Member Function Documentation
| void Gui::addCanvas | ( | Canvas * | canvas | ) |
| void Gui::addCanvas | ( | Canvas * | canvas, | |
| const char * | title | |||
| ) |
| void Gui::loadPressed | ( | ) | [slot] |
| void Gui::drawModeChanged | ( | int | style | ) | [signal] |
| void Gui::render | ( | ) | [signal] |
| Canvas * Gui::_getActiveCanvas | ( | const char * | text | ) | [protected] |
The documentation for this class was generated from the following files:
Generated on 28 Feb 2009 for Milton by
1.5.6