GLPrimitiveStateItem Class Reference
#include <GLState.h>
Inheritance diagram for GLPrimitiveStateItem:

Public Member Functions | |
| virtual | ~GLPrimitiveStateItem () |
| virtual bool | sync () |
| virtual bool | apply () |
Public Attributes | |
State variables | |
| std::map< GLenum, GLenum > | polygonMode |
| glPolygonMode; indexed by GL_POINT, GL_LINE, and GL_FILL | |
| GLboolean | enableCullFace |
| glEnable; GL_TRUE or <GL_FALSE> | |
| GLenum | cullFace |
| glCullFace; GL_FRONT, <GL_BACK>, GL_FRONT_AND_BACK | |
| GLenum | frontFace |
| glFrontFace; GL_CW or <GL_CCW> | |
| std::map< GLenum, GLboolean > | enablePolygonOffset |
| glEnable; indexed by GL_POLYGON_OFFSET_{FILL|LINE|POINT} | |
| GLfloat | polygonOffsetFactor |
| glPolygonOffset | |
| GLfloat | polygonOffsetUnits |
| glPolygonOffset | |
Detailed Description
Definition at line 197 of file GLState.h.
Constructor & Destructor Documentation
| virtual GLPrimitiveStateItem::~GLPrimitiveStateItem | ( | ) | [inline, virtual] |
Member Function Documentation
| virtual bool GLPrimitiveStateItem::sync | ( | ) | [virtual] |
Implements GLStateItem.
| virtual bool GLPrimitiveStateItem::apply | ( | ) | [virtual] |
Implements GLStateItem.
Member Data Documentation
| std::map<GLenum, GLenum> GLPrimitiveStateItem::polygonMode |
| GLboolean GLPrimitiveStateItem::enableCullFace |
| std::map<GLenum, GLboolean> GLPrimitiveStateItem::enablePolygonOffset |
The documentation for this class was generated from the following file:
Generated on 28 Feb 2009 for Milton by
1.5.6