GLPointStateItem Class Reference
#include <GLState.h>
Inheritance diagram for GLPointStateItem:

Public Member Functions | |
| virtual | ~GLPointStateItem () |
| virtual bool | sync () |
| virtual bool | apply () |
Public Attributes | |
State variables | |
| GLfloat | pointSize |
| glPointSize; <1> (must be positive) | |
| GLfloat | pointSizeMin |
| glPointParameterf; <0> | |
| GLfloat | pointSizeMax |
| glPointParameterf; <1> | |
| GLfloat | pointFadeThresholdSize |
| glPointParameterf; <1> | |
| GLenum | pointSpriteCoordOrigin |
| glPointParameteri; <GL_LOWER_LEFT> or GL_UPPER_LEFT | |
| GLenum | pointDistanceAttenuation [3] |
| glPointParameterfv; <1, 0, 0> | |
| GLboolean | pointSmooth |
| glEnable; GL_TRUE or <GL_FALSE> | |
| GLenum | pointSmoothHint |
| glHint; GL_FASTEST, GL_NICEST, or <GL_DONT_CARE> | |
| GLboolean | pointSprite |
| glEnable; GL_TRUE or <GL_FALSE> | |
| GLfloat | pointSizeGranularity |
| glGetFloat; read-only | |
| GLfloat | pointSizeRange [2] |
Detailed Description
Definition at line 311 of file GLState.h.
Constructor & Destructor Documentation
| virtual GLPointStateItem::~GLPointStateItem | ( | ) | [inline, virtual] |
Member Function Documentation
| virtual bool GLPointStateItem::sync | ( | ) | [virtual] |
Implements GLStateItem.
| virtual bool GLPointStateItem::apply | ( | ) | [virtual] |
Implements GLStateItem.
Member Data Documentation
| GLfloat GLPointStateItem::pointSize |
| GLfloat GLPointStateItem::pointSizeMin |
| GLfloat GLPointStateItem::pointSizeMax |
| GLboolean GLPointStateItem::pointSmooth |
| GLboolean GLPointStateItem::pointSprite |
| GLfloat GLPointStateItem::pointSizeRange[2] |
The documentation for this class was generated from the following file:
Generated on 28 Feb 2009 for Milton by
1.5.6