GLDepthStateItem Class Reference
#include <GLState.h>
Inheritance diagram for GLDepthStateItem:

Public Member Functions | |
| virtual | ~GLDepthStateItem () |
| virtual bool | sync () |
| virtual bool | apply () |
Public Attributes | |
State variables | |
| GLboolean | enable |
| glEnable; GL_TRUE or <GL_FALSE> | |
| GLenum | depthFunc |
| GLboolean | depthMask |
| glDepthMask; <GL_TRUE> or GL_FALSE | |
| GLclampf | depthRange [2] |
| glDepthRange; <0, 1> | |
Detailed Description
Definition at line 119 of file GLState.h.
Constructor & Destructor Documentation
| virtual GLDepthStateItem::~GLDepthStateItem | ( | ) | [inline, virtual] |
Member Function Documentation
| virtual bool GLDepthStateItem::sync | ( | ) | [virtual] |
Implements GLStateItem.
| virtual bool GLDepthStateItem::apply | ( | ) | [virtual] |
Implements GLStateItem.
Member Data Documentation
| GLboolean GLDepthStateItem::enable |
| GLenum GLDepthStateItem::depthFunc |
| GLboolean GLDepthStateItem::depthMask |
| GLclampf GLDepthStateItem::depthRange[2] |
The documentation for this class was generated from the following file:
Generated on 28 Feb 2009 for Milton by
1.5.6