GLBlendStateItem Class Reference
#include <GLState.h>

Public Member Functions | |
| virtual | ~GLBlendStateItem () |
| virtual bool | sync () |
| virtual bool | apply () |
Public Attributes | |
State variables | |
| GLboolean | enable |
| glEnable; GL_TRUE or <GL_FALSE> | |
| GLenum | blendSrc |
| GLenum | blendDst |
| GLenum | blendEquation |
| GLcolor | blendColor |
| glBlendColor; <0, 0, 0, 0> | |
Detailed Description
Definition at line 76 of file GLState.h.
Constructor & Destructor Documentation
| virtual GLBlendStateItem::~GLBlendStateItem | ( | ) | [inline, virtual] |
Member Function Documentation
| virtual bool GLBlendStateItem::sync | ( | ) | [virtual] |
Implements GLStateItem.
| virtual bool GLBlendStateItem::apply | ( | ) | [virtual] |
Implements GLStateItem.
Member Data Documentation
| GLboolean GLBlendStateItem::enable |
| GLenum GLBlendStateItem::blendSrc |
glBlendFunc; GL_ZERO, <GL_ONE>, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_SRC_ALPHA_SATURATE
| GLenum GLBlendStateItem::blendDst |
glBlendFunc; <GL_ZERO>, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA
The documentation for this class was generated from the following file:
Generated on 28 Feb 2009 for Milton by
1.5.6