SpatialAccel.cpp

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00001 /**<!-------------------------------------------------------------------->
00002    @file   SpatialAccel.cpp
00003    @author Travis Fischer (fisch0920@gmail.com)
00004    @date   Fall 2008
00005    
00006    @brief
00007       Generic interface for intersection acceleration data structures used 
00008    for ray visibility testing and sampling during rendering.
00009    <!-------------------------------------------------------------------->**/
00010 
00011 #include "SpatialAccel.h"
00012 #include <GL/gl.h>
00013 
00014 void SpatialAccel::preview() {
00015    m_aabb.preview();
00016 }
00017 

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