SpatialAccel.cpp
Go to the documentation of this file.00001 /**<!--------------------------------------------------------------------> 00002 @file SpatialAccel.cpp 00003 @author Travis Fischer (fisch0920@gmail.com) 00004 @date Fall 2008 00005 00006 @brief 00007 Generic interface for intersection acceleration data structures used 00008 for ray visibility testing and sampling during rendering. 00009 <!-------------------------------------------------------------------->**/ 00010 00011 #include "SpatialAccel.h" 00012 #include <GL/gl.h> 00013 00014 void SpatialAccel::preview() { 00015 m_aabb.preview(); 00016 } 00017
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