Renderer.h File Reference
#include <utils/PropertyMap.h>#include <utils/SpectralSampleSet.h>#include <utils/Timer.h>Go to the source code of this file.
Classes | |
| class | Renderer |
| Abstract rendering engine which attempts to evaluate a rendering equation over a given 2D domain (the film plane) and pipes its output to an equally abstract RenderOutput (generally an image wrapper, but allowing for distributed rendering). More... | |
Generated on 28 Feb 2009 for Milton by
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