Renderer.h File Reference

#include <utils/PropertyMap.h>
#include <utils/SpectralSampleSet.h>
#include <utils/Timer.h>

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Classes

class  Renderer
 Abstract rendering engine which attempts to evaluate a rendering equation over a given 2D domain (the film plane) and pipes its output to an equally abstract RenderOutput (generally an image wrapper, but allowing for distributed rendering). More...


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