Path.h File Reference
#include <renderers/utils/PathVertex.h>Go to the source code of this file.
Classes | |
| class | Path |
| Core data structure for manipulating a sequence x0,x1,...,xk of points on scene surfaces. Paths are the central unit in the path integral formulation of light transport, upon which path tracing, bidirectional path tracing, and MLT are all founded. More... | |
Functions | |
| std::ostream & | operator<< (std::ostream &os, const Path &path) |
| Prints a Path to an output stream. | |
Function Documentation
| std::ostream& operator<< | ( | std::ostream & | os, | |
| const Path & | path | |||
| ) |
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