Material.cpp File Reference
Abstract representation of a surface Material, defined without respect to the underlying surface (loose coupling between Shapes and Materials from the point-of-view of a Material, but all Shapes know about their surface Material). Materials subclass PropertyMap, and it is through this interface that Material properties may be set (ex: diffuse color, texture/bump/color map(s), index of refraction of interior volume, etc.). More...
#include "Material.h"
#include <materials.h>
#include <filters.h>
#include <ResourceManager.h>
#include <Camera.h>
#include <GL/gl.h>
#include <QtCore>
Go to the source code of this file.
Detailed Description
Abstract representation of a surface Material, defined without respect to the underlying surface (loose coupling between Shapes and Materials from the point-of-view of a Material, but all Shapes know about their surface Material). Materials subclass PropertyMap, and it is through this interface that Material properties may be set (ex: diffuse color, texture/bump/color map(s), index of refraction of interior volume, etc.).
- Date:
- Fall 2008
Definition in file Material.cpp.
Generated on 28 Feb 2009 for Milton by
1.5.6