DiffuseBSDF.cpp File Reference

Ideal diffuse BSDF (lambertian) defined at a single point on a surface in 3-space. More...

#include "DiffuseBSDF.h"
#include <Material.h>
#include <Random.h>

Go to the source code of this file.


Detailed Description

Ideal diffuse BSDF (lambertian) defined at a single point on a surface in 3-space.

Author:
Travis Fischer (fisch0920@gmail.com)

Matthew Jacobs (jacobs.mh@gmail.com)

Date:
Fall 2008
Parameters:
kd - SpectralSampleSet which scales / attenuates the overall reflectance of the material (diffuse albedo)

Definition in file DiffuseBSDF.cpp.


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