AggregateBSDF.h File Reference
#include <materials/BSDF.h>Go to the source code of this file.
Classes | |
| struct | BSDFNode |
| class | AggregateBSDF |
| Linear combination of different BSDF implementations, where the coefficients are determined either a priori (inherent property described in scenefile) or via a texture map lookup. More... | |
Functions | |
| DECLARE_STL_TYPEDEF (std::vector< BSDFNode >, BSDFList) | |
Function Documentation
| DECLARE_STL_TYPEDEF | ( | std::vector< BSDFNode > | , | |
| BSDFList | ||||
| ) |
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