AggregateBSDF.h File Reference

#include <materials/BSDF.h>

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Classes

struct  BSDFNode
class  AggregateBSDF
 Linear combination of different BSDF implementations, where the coefficients are determined either a priori (inherent property described in scenefile) or via a texture map lookup. More...

Functions

 DECLARE_STL_TYPEDEF (std::vector< BSDFNode >, BSDFList)


Function Documentation

DECLARE_STL_TYPEDEF ( std::vector< BSDFNode ,
BSDFList   
)


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